Learning Game AI Programming with Lua (by David Young)

Author(s): David Young

Categories: Computers > Programming
Publisher: Packt Publishing – ebooks Account
Publish date: 2014-11-27
ISBN-10: 1783281332
ISBN-13: 9781783281336
Language: English
Leverage the power of Lua programming to create game AI that
focuses on motion, animation, and tactics
About This Book
Focus on programming game AI rather than handling low-level
resource management
Bind Lua to build a script-based game AI using a C++ backend
that provides hooks for graphics, physics, and resource handling
A tutorial-based approach where AI functionalities are
layered piece by piece to create fully functional AI
Who This Book Is For
If you are a game developer or a general programmer who wishes to
focus on programming systems and techniques to build your game AI
without creating low-level… more…

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