Cocos2d-x by Example: Beginner's Guide – Second Edition (by Roger Engelbert)

Author(s): Roger Engelbert

Publisher: Packt Publishing – ebooks Account
Publish date: 2015-04-30
ISBN-10: 1785288857
ISBN-13: 9781785288852
Language: English
Unleash your inner creativity and learn how to build great
cross-platform 2D games with the popular Cocos2d-x framework
About This Book
Build multi-device games, letting the framework do all the
heavy lifting!
Spruce up your games with easy-to-apply animations, particle
effects, and physics simulation
Quickly implement and test your own game play ideas, with an
eye for optimization and portability
Who This Book Is For
If you are a game enthusiast who would like to develop and
publish your own game ideas onto different app stores, this is
the book for you. Some knowledge of C++ or Java is helpful but
not… more…

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