Game Programming Patterns (by Robert Nystrom)

Author(s): Robert Nystrom

Categories: Computers > Programming
Publisher: Genever Benning
Publish date: 2014-11-02
ISBN-10: 0990582906
ISBN-13: 9780990582908
Language: English
The biggest challenge facing many game programmers is completing
their game. Most game projects fizzle out, overwhelmed by the
complexity of their own code. Game Programming Patterns tackles
that exact problem. Based on years of experience in shipped AAA
titles, this book collects proven patterns to untangle and
optimize your game, organized as independent recipes so you can
pick just the patterns you need.
You will learn how to write a robust game loop, how to organize
your entities using components, and take advantage of the CPUs
cache to improve your performance. You'll dive deep into how
scripting engines encode… more…

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