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C++ Recipes : A Problem-Solution Approach

C++ Recipes

C++ Recipes: A Problem-Solution Approach is a handy code cookbook reference guide that cover the latest C++ 14 as well as some of the code templates available in the latest Standard Template Library (STL).

In this handy reference, you’ll find numbers, strings, dates, times, classes, exceptions, streams, flows, pointers and more. Also, you’ll see various code samples, templates for C++ algorithms, parallel processing, multithreading and numerical processes. These have many applications including game development, big data analytics, financial engineering and analysis, enterprise applications and more. A wealth of STL templates on function objects, adapters, allocators, and extensions are also available.
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C++ Recipes: A Problem-Solution Approach

C++ Recipes: A Problem-Solution Approach is a handy code cookbook reference guide that cover the latest C++ 14 as well as some of the code templates available in the latest Standard Template Library (STL). In this handy reference, you’ll find numbers, strings, dates, times, classes, exceptions, streams, flows, pointers and more. Also, you’ll see various […]

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C++ Recipes: A Problem-Solution Approach

Editorial Reviews

C++ Recipes: A Problem-Solution Approach is a handy code cookbook reference guide that cover the latest C++ 14 as well as some of the code templates available in the latest Standard Template Library (STL).

In this handy reference, you’ll find numbers, strings, dates, times, classes, exceptions, streams, flows, pointers and more. Also, you’ll see various code samples, templates for C++ algorithms, parallel processing, multithreading and numerical processes. These have many applications including game development, big data analytics, financial engineering and analysis, enterprise applications and more. A wealth of STL templates on function objects, adapters, allocators, and extensions are also available.

This is a “must have”, contemporary reference for your technical library.

What you’ll learn

  • How to handle numbers, strings, text, dates and times, and data in general
  • How to implement a variety of C++ algorithms
  • How to handle and use classes, exceptions, streams and flows
  • How to build parallel processing C++ templates
  • How to code for pointers
  • How to leverage the wealth of C++ templates found in the STL, including function objects, adapters, allocators and more
  • How to extend the STL and more

Who this book is for

This book is for those with at least some experience with C++ and certainly experience with programming in general.

Table of Contents

Chapter 1. Beginning C++
Chapter 2. Modern C++
Chapter 3. Working with Text
Chapter 4. Working with Numbers
Chapter 5. Classes
Chapter 6. Inheritance
Chapter 7. The STL Containers
Chapter 8. The STL Algorithms
Chapter 9. Templates
Chapter 10. Memory
Chapter 11. Concurrency
Chapter 12. Networking
Chapter 13. Scripting
Chapter 14. 3D Graphics Programming

Book Details

  • Author:
  • Pages: 488 pages
  • Edition: 1
  • Publication Date: 2015-05-15
  • Publisher:
  • Language: English
  • ISBN-10: 1484201582
  • ISBN-13: 9781484201589

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