Designing Interactive Systems, 3rd Edition

Editorial Reviews

Designing Interactive Systems: A Comprehensive Guide to HCI, UX and Interaction Design

Designing Interactive Systems is the definitive companion to the study of human-computer interaction (HCI), usability, user experience (UX) and interaction design. David Benyon has fully updated the content to include the newest and most exciting advancements within this rapidly changing field. The book covers the whole of the HCI and UX curriculum for students and practitioners alike. The book includes numerous case studies and illustrations taken from the author’s extensive experience of designing interactive systems and creating engaging user experiences. Each chapter includes thought-provoking exercises and challenges and reflective pull-outs pointing readers to related areas of study.

Table of Contents

Part I Essentials Of Designing Interactive Systems
Chapter 1 Designing Interactive Systems: A Fusion Of Skills
Chapter 2 Pact: A Framework For Designing Interactive Systems
Chapter 3 The Process Of Human-Centred Interactive Systems Design
Chapter 4 Usability
Chapter 5 Experience Design
Chapter 6 The Home Information Centre (Hic): A Case Study In Designing Interactive Systems

Part II Techniques For Designing Interactive Systems
Chapter 7 Understanding
Chapter 8 Envisionment
Chapter 9 Design
Chapter 10 Evaluation
Chapter 11 Task Analysis
Chapter 12 Visual Interface Design
Chapter 13 Multimodal Interface Design

Part III Contexts For Designing Interactive Systems
Chapter 14 Designing Websites
Chapter 15 Social Media
Chapter 16 Collaborative Environments
Chapter 17 Agents And Avatars
Chapter 18 Ubiquitous Computing
Chapter 19 Mobile Computing
Chapter 20 Wearable Computing

Part IV Foundations Of Designing Interactive Systems
Chapter 21 Memory And Attention
Chapter 22 Affect
Chapter 23 Cognition And Action
Chapter 24 Social Interaction
Chapter 25 Perception And Navigation

Book Details

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